Company
Arrogant Wood started in 2019 when two video analysts and a computer-vision engineer got tired of exporting clips by hand at two in the morning.
We kept meeting the same problem at different clubs: enormous video archives that nobody could search. The footage existed, the tags did not. So we built the index first — tracking, events, shifts — and put the player on top of it.
Today the platform holds 4.2 petabytes of hockey video. It runs processing in Stockholm and Frankfurt, delivers through a CDN with more than forty points of presence, and is used by scouts in eleven leagues.

First pipeline: one camera, one rink, manual calibration. It worked badly and taught us everything about occlusion.
Multi-camera tracking in production. First professional club on board, 1.2 TB per game became a normal number.
Clip rendering moved on-GPU. Median turnaround fell from minutes to seconds, and review behaviour changed with it.
Eleven leagues, 46 clubs, and a league-wide deployment with per-club isolation.
Drottninggatan 1, 111 51
Engineering, product, support
Eteläranta 8, 00130
Computer vision research
Karlovo náměstí 10, 120 00
Customer success
We hire computer-vision engineers, video pipeline engineers and people who genuinely enjoy watching hockey. Write to us.