Company

Built by people who spent too long scrubbing timelines

Arrogant Wood started in 2019 when two video analysts and a computer-vision engineer got tired of exporting clips by hand at two in the morning.

The short version

We kept meeting the same problem at different clubs: enormous video archives that nobody could search. The footage existed, the tags did not. So we built the index first — tracking, events, shifts — and put the player on top of it.

Today the platform holds 4.2 petabytes of hockey video. It runs processing in Stockholm and Frankfurt, delivers through a CDN with more than forty points of presence, and is used by scouts in eleven leagues.

2019founded in Stockholm
38people
3offices
Arena at game time

How we got here

2019

First pipeline: one camera, one rink, manual calibration. It worked badly and taught us everything about occlusion.

2021

Multi-camera tracking in production. First professional club on board, 1.2 TB per game became a normal number.

2023

Clip rendering moved on-GPU. Median turnaround fell from minutes to seconds, and review behaviour changed with it.

2026

Eleven leagues, 46 clubs, and a league-wide deployment with per-club isolation.

Where we are

Stockholm — HQ

Drottninggatan 1, 111 51
Engineering, product, support

Helsinki

Eteläranta 8, 00130
Computer vision research

Prague

Karlovo náměstí 10, 120 00
Customer success

Open roles

We hire computer-vision engineers, video pipeline engineers and people who genuinely enjoy watching hockey. Write to us.

See open roles